Within Call of Duty: WWII in Nazi Zombies, power-ups appear as Geistkraft conduits that project the icon of the power-up while creating an audible beeping sound that grows in pace until the power-up despawns. Along side this, Oz will sometimes announce the drop on the map Carrier. Power-ups return in Exo Zombies in Call of Duty: Advanced Warfare, with most functioning similar to counterparts found in the Treyarch Zombies maps, however there are also more unique power-ups such as Explosive Touch and Open Fire. In Call of Duty: Black Ops (DS), Power-Ups are different they are all made of the colors brown, white, bronze and silver, they have no glow to them, they are 2D icons, the player can only have one timed Power-Up at a time, and they can also be collected if they are attacked (for example, if a player threw a Throwing Knife at one). Gold and silver will only appear on Dead Ops Arcade. Green Power-Ups have effects on the all players, Blue Power-Ups have effects on the player who picks it up, Red Power-Ups have a negative effect on the player or positive effects to zombies and negative effects to humans in Turned, Purple Power-Ups which only affect the zombies, Gold Power-Ups singular effects on a player as well as the Silver Power-Ups, but less greater. Any other power-up only affects the team who picks it up. On Grief mode, the Flesh power-up can be obtained. In Moon sometimes, Power-Ups float around the gravity lifts in the Biodome or a Bonus Points bonus may spawn from a Quantum Entanglement Device. In Shangri-La, Power-Ups can be stolen by Zombie Monkeys and turned into a different Power-Up if the monkey is killed before it returns to the Pack-a-Punch Machine. In Call of the Dead, the player will receive the Death Machine or the Lightning Bolt (depending on whether or not they've completed the Original Characters Trapped Easter Egg) and the Random Perk Bottle for killing George A. ![]() In Ascension, the Random Perk Bottle can be obtained if all monkeys during a monkey round are killed before any Perk-a-Cola machines have been attacked. If he takes no weapons, he drops a Bonfire Sale in place of the Fire Sale. ![]() If the Pentagon Thief is killed, he will drop a Fire Sale in addition to the Max Ammo. In some cases Power-Ups will be given from specific enemies, Max Ammo is guaranteed to drop from the last Hellhound, the Pentagon Thief, the last Space Monkey, the last Jumping Jack and the last Templar Zombie attacking a 115 Generator. Zombies have a chance to drop any Power-Up randomly except the Bonfire Sale, Random Perk Bottle, and Lightning Bolt ( Fire Sale will only drop after the Mystery Box has moved at least once and Carpenter will only drop if five or more windows are destroyed). Power-Ups drop randomly from enemies in the Zombies mode, but only if the enemy is inside the map and not outside the barriers. Also, the Demonic Announcer will announce they have been picked up by saying a phrase that varies depending on the power-up, with the exception of the Random Perk Bottle, Tombstone, Cure, Blood Money (TranZit and Buried only), Monkey Bombs, Tank, Helicopter, Nuke (Turned mode and Dead Ops Arcade), or unless the Demonic Announcer is Ludvig Maxis, where he will stay quiet. ![]() All power-ups give off a whistling or humming noise when a zombie drops them. The icon will blink when it is about to disappear (except on the Nintendo Wii version of Call of Duty: Black Ops, where it becomes more transparent until it disappears). Each Power-Up's icon is gold with a green glow (with the exception of the Death Machine, Zombie Blood and Lightning Bolt, which are silver and glow blue) and hover above the ground. Romero, in between Gravity Lifts, from the Quantum Entanglement Device, adding points to the keys in the Bank, behind a door in the map Nuketown Zombies, completing the Tower of Babble achievement, Jumping Jacks, in certain prison cells in the map Mob of the Dead, Brutus, digging with the Shovel, Panzersoldats in Origins and Der Eisendrache, harvesting the Harvest Pods with the Fumigator and behind the first room in Shadows of Evil, Margwas, using the Gondola in Der Eisendrache, by calling the Tram or by shooting a web with the KT-4 in Zetsubou No Shima. Power-Ups drop from Zombies, Hellhounds, the Pentagon Thief, Space Monkeys, Zombie Monkeys, the teleporters in Der Riese and The Giant, the random teleporter rooms in Kino der Toten, George A. Power-Ups are featured in every Zombies and Exo Zombies map and help the player in different ways. " A gift from Sam? But why?!" - Edward Richtofen
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